Tavern Interior: Unreal Quicksketch

Tavern Interior: Unreal Quicksketch. This used mostly megascan assets although all asset were brought into Substance Painter to improve the texture quality and giving them some uniqueness. Made some custom assets like the mugs, fireplace, logs, windows and decals. VFX come from marketplace. Realtime Volumetric lighting. Spent about 2 days on this sketch.